Protocols — Set 7
Computers · प्रोटोकॉल · Questions 61–70 of 70
The 'TCP' protocol provides which type of data delivery?
Correct Answer: B. Reliable and connection-oriented
• **Reliable and connection-oriented** = TCP (Transmission Control Protocol) establishes a dedicated connection between sender and receiver before data flows, then verifies every packet arrived intact — if any packet is lost, TCP requests a re-transmission automatically. • **Three-way handshake** — TCP opens every session with a SYN → SYN-ACK → ACK exchange, guaranteeing both sides are ready before a single byte of real data is sent. • TCP is the backbone of web browsing (HTTP/HTTPS), email delivery, and file transfers — anywhere data integrity matters more than raw speed. • 💡 Option A (Fast but unreliable) describes UDP, not TCP; Option C (Only for video) is wrong because TCP is a general-purpose protocol used across many application types; Option D (Broadcast only) is wrong because TCP is a unicast, point-to-point protocol and does not support broadcasting.
Which port number is typically used by the 'HTTPS' protocol?
Correct Answer: C. 443
• **Port 443** = HTTPS (HyperText Transfer Protocol Secure) is permanently assigned to port 443 by IANA; all encrypted web traffic travels through this port so that servers and firewalls can immediately identify it as secure browsing traffic. • **TLS encryption layer** — HTTPS wraps standard HTTP inside TLS (Transport Layer Security), which is the reason a dedicated port separate from plain HTTP's port 80 is needed. • When you visit a site whose URL begins with "https://", your browser automatically connects on port 443 without you needing to type the number. • 💡 Option A (20) is the FTP data-transfer port, used for file transfers not web browsing; Option B (80) is the port for plain, unencrypted HTTP traffic; Option D (110) is the POP3 port used for downloading emails from a mail server.
Which protocol is used to automatically get an IP address when you connect to a Wi-Fi network?
Correct Answer: B. DHCP
• **DHCP** = Dynamic Host Configuration Protocol automatically leases an IP address, subnet mask, default gateway, and DNS server addresses to any device that joins the network — no manual configuration required from the user. • **Lease-based system** — DHCP does not assign addresses permanently; it issues them for a set time (the lease period), then renews or reassigns them, which helps conserve the limited pool of available IP addresses. • Your home Wi-Fi router doubles as a DHCP server, typically handing out addresses in the 192.168.x.x range to every phone, laptop, or smart TV that connects. • 💡 Option A (DNS) translates domain names like google.com into IP addresses but does not assign your device's own IP; Option C (FTP) is a file-transfer protocol with no role in address assignment; Option D (SMTP) handles outgoing email and has nothing to do with network addressing.
The 'SMTP' protocol is primarily used for which of the following activities?
Correct Answer: B. Sending emails
• **Sending emails** = SMTP (Simple Mail Transfer Protocol) is the standard protocol mail servers use to relay outgoing messages from a sender's mail client to the recipient's mail server, working over port 25 (server-to-server) or port 587 (client-to-server). • **Push-only protocol** — SMTP only pushes mail outward; it cannot retrieve messages from a mailbox. Separate protocols, POP3 or IMAP, are needed to read received mail. • Every time you click "Send" in Gmail, Outlook, or any other email client, the application hands your message to an SMTP server that then routes it across the internet. • 💡 Option A (Downloading files) is the role of FTP or HTTP, not SMTP; Option C (Watching videos) uses streaming protocols such as RTSP or HLS delivered over HTTP; Option D (Searching the web) is handled by HTTP/HTTPS between your browser and the web server.
Which protocol is used to test if a remote computer is reachable on a network?
Correct Answer: A. ICMP
• **ICMP** = Internet Control Message Protocol is used by the "ping" utility to send an Echo Request message to a target host; if the host is reachable, it replies with an Echo Reply, confirming the network path is functional. • **Error-reporting role** — Beyond ping, ICMP also delivers network error messages such as "Destination Unreachable" and "Time Exceeded," which the traceroute tool uses to map the path packets take across the internet. • ICMP operates at the Network Layer (Layer 3) of the OSI model and does not use port numbers, making it distinct from TCP and UDP. • 💡 Option B (TCP) establishes reliable data connections but is not the protocol behind the ping diagnostic tool; Option C (HTTP) is a web application protocol for fetching web pages; Option D (SNMP) is used for monitoring and managing network devices like routers and switches, not for simple reachability tests.
Which layer of the OSI model does the 'IP' (Internet Protocol) work in?
Correct Answer: C. Network Layer
• **Network Layer (Layer 3)** = IP (Internet Protocol) operates here, where it assigns logical IP addresses to packets and determines the best path to route each packet from source to destination across multiple interconnected networks. • **Routers are Layer 3 devices** — Unlike switches (Layer 2) that forward frames using MAC addresses within a single network, routers read IP addresses at Layer 3 to forward packets between different networks worldwide. • IPv4 and IPv6 are both Network Layer protocols; IPv6 was introduced to overcome the address exhaustion of the 32-bit IPv4 address space. • 💡 Option A (Physical Layer) handles raw bit transmission over cables and wireless signals, with no concept of addresses; Option B (Data Link Layer) uses MAC addresses for local frame delivery on the same network segment; Option D (Transport Layer) is where TCP and UDP operate, managing end-to-end communication and port numbers.
Which protocol is most likely to be used for a real-time online video game?
Correct Answer: B. UDP
• **UDP** = User Datagram Protocol is preferred for real-time gaming because it sends packets without waiting for acknowledgement — this eliminates the retransmission delays that would cause noticeable lag, making the game feel responsive even on imperfect networks. • **No connection overhead** — UDP is connectionless, meaning it skips the three-way handshake and error-checking round trips of TCP, cutting latency to the bare minimum needed for smooth, frame-by-frame gameplay. • Online games handle minor packet loss in their own application code (e.g., predicting player position), so the reliability TCP offers is unnecessary overhead at the protocol level. • 💡 Option A (TCP) guarantees delivery but its retransmission mechanism introduces variable delay that is unacceptable in real-time games; Option C (FTP) is a file-transfer protocol with no role in live gameplay data exchange; Option D (POP3) is an email-retrieval protocol entirely unrelated to gaming.
Which protocol is used to sync the time of your computer with a high-precision atomic clock?
Correct Answer: A. NTP
• **NTP** = Network Time Protocol synchronises a device's clock with reference time servers (which ultimately trace back to atomic clocks) with an accuracy of a few milliseconds, keeping all networked computers on a consistent, universal time. • **Stratum hierarchy** — NTP uses a layered "stratum" system: stratum-0 devices are atomic clocks, stratum-1 servers connect directly to them, and your computer typically syncs with a stratum-2 or stratum-3 public server over the internet. • Accurate time is critical for SSL certificate validity, log correlation in security investigations, database transactions, and Kerberos authentication — all of which break if clocks drift by more than a few minutes. • 💡 Option B (DNS) resolves domain names to IP addresses and has no timekeeping function; Option C (DHCP) assigns IP addresses to devices on a network, not time; Option D (ARP) maps IP addresses to MAC addresses within a local network and is completely unrelated to clock synchronisation.
What is the main difference between 'POP3' and 'IMAP' protocols?
Correct Answer: C. IMAP syncs across devices, POP3 usually downloads and deletes
• **IMAP syncs across devices, POP3 usually downloads and deletes** = IMAP (Internet Message Access Protocol) keeps all emails stored on the server and mirrors changes — read, deleted, or moved — across every device in real time, while POP3 (Post Office Protocol 3) typically downloads messages to one device and removes them from the server. • **Server-side vs. local storage** — With IMAP, your inbox lives on the mail server, so logging in from a phone, tablet, or computer always shows the same up-to-date view; POP3 ties your inbox to whichever single device downloaded the messages. • IMAP operates on port 143 (or 993 for encrypted IMAPS), whereas POP3 uses port 110 (or 995 for POP3S). • 💡 Option A (POP3 is faster) is misleading — POP3 may feel faster on a single device but it is inferior for multi-device use; Option B (IMAP is only for sending mail) is incorrect because IMAP is purely a receiving/syncing protocol, and SMTP handles sending; Option D (IMAP is older) is wrong because POP3 (1984) predates IMAP (1986), making POP3 the older protocol.
Which protocol is considered the 'Standard' protocol for the World Wide Web?
Correct Answer: C. HTTP
• **HTTP** = HyperText Transfer Protocol is the foundation of data communication on the World Wide Web; it defines how a browser (client) sends requests to a web server and how the server sends back HTML pages, images, and other resources. • **Request-response model** — HTTP follows a stateless request-response cycle: the client sends a GET or POST request, the server responds with a status code (e.g., 200 OK) and the requested content, then the connection closes unless HTTP Keep-Alive is used. • The secure version, HTTPS, layers TLS encryption over HTTP and has become the default for virtually every website to protect user data from interception. • 💡 Option A (FTP) transfers files between computers but is not the general protocol for browsing web pages; Option B (SMTP) handles outgoing email, not web-page delivery; Option D (SNMP) is used by network administrators to monitor and manage routers, switches, and servers — it has no role in delivering web content to browsers.